The graphics, as you’d hope nowadays, are great. Shiva turns the battlefield into an iceberg. Then we have stuff like random loot crate style things (that only give you cosmetic / audio items, thankfully!) and a straight up shop, where you can buy costumes and new background music without taking a spin of a random wheel. Then obviously there is online, which I’m never a fan of and sure enough, didn’t touch much, but it’s there and all reports are that it’s often stable. against A.I.Īs for the modes in general, there are standard Arcade type modes, where you run a gauntlet of opponents, choosing which to take and how hard the difficulty level, and a story mode (see below!), plus a boss rush (based off of bosses from the story mode) and such. It’s okay, but I prefer the straight up fights myself, especially as I’m mostly with A.I. A second type of battle is also available, where each team has a “core” that they must protect while trying to destroy their opponents core, but the cores are only able to be attacked if none of the opposing team is within a certain radius of it. Along with Bravery and HP attacks, you can also cast magic and have access to character specific EX attacks, which can range from buffs, negative status effects for opponents, or just another flat out HP attack.ĭuring the fight large “Summoning Crystals” appear, and if your team breaks it and gains enough power, they can use a summon, which will not only attack your rival team, but can offer buffs for your side as well. It’s a strange set up that takes some getting used to, but once you do it’s fine. three in a large environment based off of one of the games, and you attack with either “Bravery Attacks” or “HP Attacks”, the former increases your bravery while lowering your opponents, the latter does actual damage to their HP, but only when their bravery is low enough does it do any proper damage, even better if their Bravery is “broken”, leaving them wide open. The gameplay style is often where people fall down, as it isn’t standard fighting game fare. 28 total fighters are included from the get go, with more being added as DLC later. The game features heroes and villains from all 15 Final Fantasy games, plus a couple from the spin-off titles. It was released as a PS4 exclusive in January 2018, worldwide (though Japan got it towards the start of the month, compared to later everywhere else). In any case, let’s have a closer look at the game…ĭissidia Final Fantasy NT is a port of the arcade game Dissidia Final Fantasy, itself a remake / reboot of sorts of the two PSP Dissidia Final Fantasy games. A few months ago I picked it up for £15, and more than got my moneys worth, but I think at £40 I would have felt it lacked in content too much. I had fun with the demo, but I wasn’t convinced it was “must buy”, and it seems I was right, at least at full price. Dissidia was released at the start of the year, close to Dragon Ball FighterZ and during a time I was still playing Assassin’s Creed Origins, so I passed on it.
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